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How to edit your role-playing game?
by 2d Sans Faces


Editing your own role-playing game is the dream of many role-players who have taken the step of creating a universe, characters, and a game system. But how do you go about it? This conference, given by Sanne Stijve and Antoine Boegli, two representatives of the Swiss role-playing game publishing house 2d Sans Faces, will attempt to provide some answers, such as: the expectations of readers-players, how to present and position your game, the different stages and professions of publishing, the advantages and disadvantages of collaborating with a publisher compared to self-publishing, etc.

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